Composite Layer
The Composite Layer source component is a powerful feature of UIFX that allows child UI items to be baked together into a single texture in real-time.
Filters
Composite Layer allows UIFX filters to be applied directly to the baked texture which opens up many new creative possibilities!
For example a single Drop Shadow Filter can now apply to multiple UI items at once.
Optimisation
This component allows for draw-call optimisations, as the child UI items are not each rendering every frame, unless they are modified.
Transitions
The component makes transitions on entire sections of UI finally possible - for example apply the Wipe Filter to the Composite Layer to transition all child UI items seamlessly.
Fixes Fading
Fading of multiple overlapping UI items also no longer shows overlap artifacts.