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UIFX 2.0 - Indie Bundle

UIFX - Indie Bundle is a collection of powerful UI-enhancing features for Unity from the UIFX toolbox.

For details on what the bundle includes please see the Asset Comparison page.

WebGL Demo

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Read the Release Notes to see what's new in the latest version.

Download the latest version of UIFX - Indie Bundle from these locations:

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Release Notes

5 August 2026 - Version 2.1.0

Added

  • Improved workflow with new Preferences option to show UIFX shortcuts below the [Add Component] button in the Inspector.

    Featured Image

Improved

  • Outline Filter can now output HDR color and has had shader optimisations. It was also optimised so changing properties that don't affect rendering no longer cause rerendering (eg changing Gradient settings when not in gradient mode).
  • Optimisation: large reduction in garbage generation & Material instances used in filters.
  • Shaders from BETA components and UITK components are now always selectable for stripping.
  • BETA components have better support - they can now always be accessed and have their own component sub-menu.
  • Vertex Skew no longer requires Graphic component, allowing these components to more easily be removed.
  • Minor improvements to Composite Layer.
  • Components now appear under the UI (Canvas) menu in modern Unity versions.
  • Bake buttons combined into a single button.

Fixed

  • Fixed bug in Composite Layer when no Canvas was assigned.
  • Fixed bug in Drop Shadow Filter where Inset mode with Spread and no blur wouldn't render.
14 July 2026 - Version 2.0.5

Improved

Fixed

11 July 2026 - Version 2.0.4

Improved

  • Composite Layer now supports children using the Mask component.
  • Minimum TextMeshPro version changed from 2.1.4 to 2.1.1 for more compatibility.

Changed

  • Composite Layer now adds children even if they are inactive.

Fixed

  • Fixed Unity Mask component support for Filter Stack (TextMeshPro).
  • Composite Layer now automatically creates correct composite child for TextMeshPro.
7 July 2026 - Version 2.0.3

Improved

  • Composite Layer now supports Canvas Group Alpha property on child objects and updates when child order changes.

Fixed

  • Fixes resolution jumping artifacts in Composite Layer.
4 July 2026 - Version 2.0.1

Fixed

  • Fixed Color Adjust Filter missing editor script.
3 July 2026 - Version 2.0.0

Highlight: 🚀 New Composite Layer Feature

New

  • First release of UIFX - Indie Bundle!

Added

  • Added a new powerful component: Composite Layer. This allows UI elements to be combined together and UIFX filters to be applied to all of those UI elements. This opens up so many new options for UI design, as well as performance and workflow improvements!

Improved

  • Glow Filter now better supports transparent graphics.

Changed

  • Enum type has been FillGradientBlendMode renamed to FillBlendMode.
  • HoverFilterStrength has been renamed to HoverStrength and now supports non-filter effects (eg Trail, Motion Blur, Vertex Skew).