UIFX 2.1.2 Update
Our powerful Unity UI package UIFX has been updated to version 2.1.2!
You can read about the changes in the release notes below:
Added
- Wipe Filter has a new
Tileswipe style.
Changed
- Wipe Filter is now correctly resolution-independent, such means any previously set distance values may need readjusting.
Improved
Box Blurnow supportsWebGL 1.0(but limited to 16 pixels radius).
Fixed
- Fixed build error in Shader Filter when
BETAmode enabled. - Fixed incorrect processor define in
FilerBase.OnValidatethat caused excessiveUnityeditor repainting. - Fixed
WebGLbuild shader compile issue inDistanceMapshader introduced in version2.1.1.

