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UIFX-Trail
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內容更新說明
3 September 2024 - Version 1.7.9
Added
- Added a handy new "Upgrade" button if the
UIFX Bundle
is not detected.
Improved
- Trail Effect component for
TextMeshPro
now have a new enumTargetMesh
that can give better support for rendering when another plugin is modifying theTextMeshPro
geometry. - Various minor code improvements.
4 August 2024 - Version 1.7.7
Fixed
- Fixed bug in Trail Effect where it wouldn't render with newer versions of
TextMeshPro
.
28 July 2024 - Version 1.7.6
Fixed
- Fixed
Trail Effect
logging errors whenCanvas
was disabled. - Fixed all effects and filters not restoring rendering when
Canvas
was disabled initially and then enabled.
18 July 2024 - Version 1.7.5
Changed
- Minor update to keep compatibility with other UIFX assets.
1 July 2024 - Version 1.7.4
Changed
- Demo scenes refactored and now use Prefabs.
- Some refactoring and general code improvements
16 June 2024 - Version 1.7.3
Fixed
- Fixed compiler errors in Trail Effect and Motion Blur components when using "preview" versions of
TextMeshPro
which changed uvs0 fromVector2
toVector4
.
31 May 2024 - Version 1.7.1
Changed
- Minor updates to be compatible with other UIFX plugins
16 April 2024 - Version 1.6.0
Changed
- Minor updates to be compatible with other UIFX plugins
4 April 2024 - Version 1.5.6
New
- Updated to be compatible with other UIFX plugins
- New project preferences menu exposes plugin options
Fixed
- Fixed
RectMask2D
component causing trail rendering artifacts.
4 January 2024 - Version 1.1.2
Improved
- Now supports
Animation Clips
so trail properties can be keyframed.
6 December 2023 - Version 1.1.1
Improved
- Added
Help/About
button for easy access to documentation and community links - Damping now has separate values for front and back of the trail which gives more control over the trail appearance
- Demo scene improved
Changed
Damping
property renamed toDampingFront
- Added new
DampingBack
property
22 November 2023 - Version 1.1.0
Improved
- Added support for running in edit mode
- Added better handling of dynamic text/geometry
- Matrix lerp now preserves scale and is more optimised
- Big improvements to TextMeshPro support
- Demo scene improved
Changed
- Texture coordinates are no longer interpolated, which fixes artifacts with dynamic text
- Scripts using TeshMeshPro moved into separate Assembly Definition
Fixed
- Animation no longer updated when there are no vertices
- Changing
VertexModifierSource
while running no long causes an exception
16 November 2023 - Version 1.0.0
- First release