Scripting
Namespace
The namespace
using ChocDino.UIFX;
Adding the GooeyFilter Component
Add the GooeyFilter component to your GameObject
// Add the component to your GameObject and set default properties
var gooey = AddComponent<GooeyFilter>();
gooey.Size = 2f;
gooey.Blur = 12f;
gooey.Threshold = 0.35f;
gooey.ThresholdFalloff = 0.5f;
gooey.Strength = 1f;