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UIFX - Glow Filter
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Transform Your UI to AAA Quality with This Game-Changing Asset! This asset is an absolute game-changer! It took my Canvas/uGUI-based UI to AAA quality in no time, and the best part—it works with all render pipelines! It’s also super smooth with both TextMeshPro and Image controls, which is a big win. The customization options are endless, allowing me to tweak every detail, and the fact that everything is animatable? Mind-blowing! Performance-wise, it’s rock solid. And let me tell you, the support is incredible—super kind and always helpful! I’m honestly so excited because the project I’m working on is going to rely entirely on these fantastic plugins
Release Notes
5 November 2024 - Version 1.7.11
Added
- Added new
Filters
property to FilterStackTextMeshPro component. This allows API access to the filter list.
Improved
- Many filters use less GPU memory by freeing intermediate textures.
- All filters produce less garbage and do less work when being enabled/disabled by instead only destroying some resources in
OnDestroy()
. - All filters have improved support for rendering in
RenderMode.WorldSpace
. - Editor preferences now have the options per-platform, making it easier to enable features like TextMeshPro support on multiple platforms.
Fixed
- Fixed a rare bug where a stack of filters with the same shader (like UIFX/Blend) wouldn't detect a parent shader change in
GetModifiedMaterial()
due to them having the same shader.
11 September 2024 - Version 1.7.10
Improved
- The feature to bake filters into an
Image
component has been improved and released out of beta. - The feature to save filters to
PNG
image file has been improved and released out of beta.
3 September 2024 - Version 1.7.9
Highlight: 🚀 New GLOW Filter!
Added
- Glow Filter is a new component to easily add beautiful glow effects to your UI.
- Added a handy new "Upgrade" button if the
UIFX Bundle
is not detected.
Improved
- Various minor code improvements.