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Latest version: UIFX - Frame Filter v1.8.8 (24 April 2025) >> Release Notes.

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Release Notes​

24 April 2025 - Version 1.8.8

Highlight: πŸš€ New Text Animator Support​

Improved

  • Added support for the popular asset Text Animator.
  • Frame Filter component has a new Source Area property that allows the RectTransform to specify the bounds of the frame.
3 April 2025 - Version 1.8.6

Fixed

  • Fixed several shaders to resolve very strict XBox and PS5 compilation errors.
  • Fixed bug where TextMeshPro bounds were incorrectly calculated, resulting in things like underline sometimes not being rendered.
  • Fixed TextMeshPro shaking when using 3rd-party text animation plugins like Text Animator.
  • Fixed rare divide by zero bug in bounds padding calculation.
8 March 2025 - Version 1.8.5

Added

  • All filters now have a new Expand property which controls whether the filter expands to fit the filter or keeps it's original size. This is useful to keep the filters within a region such as the new CameraSource component.

Improved

  • FrameFilter component Softness property for anti-aliasing can now produce sharper edges and is higher quality.
  • Added Radial gradient property to FrameFilter.
  • FilterHoverStrength component now supports multiple filters.
29 January 2025 - Version 1.8.4

Fixed

  • Fixed bug where FilterStackTextMeshPro component would sometimes render to texture size too large due to including dummy null vertices - this also manifested in the pivot point affecting texture size. This fix will also improve performance in some cases due to smaller RenderTexture sizes.
17 January 2025 - Version 1.8.3

Fixed

  • Fixed bug in FilterStackTextMeshPro that created rendering artifacts when switching Strength to zero via scripting.
  • Fixed multiple selection logic for displaying of button to create FilterStackTextMeshPro component.
15 January 2025 - Version 1.8.2

Fixed

  • Fixed bug where having multiple canvases would use the incorrect Canvas for the canvasLocalScale and thus render TextMeshPro incorrectly with FilterRenderSpace.Canvas.
14 January 2025 - Version 1.8.1

Fixed

  • Fixed various bugs with FilterStackTextMeshPro when working with multiple selected objects.
  • Fixed issue with blurry TextMeshPro when using Canvas with a Camera with a small orthographic size and FilterRenderSpace.Canvas.

Other

  • Copyright messages updated to 2025.
  • DisallowMultipleComponent attribute added to FilterStackTextMeshPro.
22 December 2024 - Version 1.8.0

New

  • First release!