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Latest version: UIFX - Frame Filter v1.8.8 (24 April 2025)
>> Release Notes.
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Release Notesβ
24 April 2025 - Version 1.8.8
Highlight: π New Text Animator Supportβ
Improved
- Added support for the popular asset Text Animator.
- Frame Filter component has a new
Source Area
property that allows the RectTransform to specify the bounds of the frame.
3 April 2025 - Version 1.8.6
Fixed
- Fixed several shaders to resolve very strict XBox and PS5 compilation errors.
- Fixed bug where TextMeshPro bounds were incorrectly calculated, resulting in things like underline sometimes not being rendered.
- Fixed TextMeshPro shaking when using 3rd-party text animation plugins like
Text Animator
. - Fixed rare divide by zero bug in bounds padding calculation.
8 March 2025 - Version 1.8.5
Added
- All filters now have a new
Expand
property which controls whether the filter expands to fit the filter or keeps it's original size. This is useful to keep the filters within a region such as the newCameraSource
component.
Improved
- FrameFilter component
Softness
property for anti-aliasing can now produce sharper edges and is higher quality. - Added
Radial
gradient property toFrameFilter
. FilterHoverStrength
component now supports multiple filters.
29 January 2025 - Version 1.8.4
Fixed
- Fixed bug where
FilterStackTextMeshPro
component would sometimes render to texture size too large due to including dummy null vertices - this also manifested in the pivot point affecting texture size. This fix will also improve performance in some cases due to smallerRenderTexture
sizes.
17 January 2025 - Version 1.8.3
Fixed
- Fixed bug in
FilterStackTextMeshPro
that created rendering artifacts when switchingStrength
to zero via scripting. - Fixed multiple selection logic for displaying of button to create
FilterStackTextMeshPro
component.
15 January 2025 - Version 1.8.2
Fixed
- Fixed bug where having multiple canvases would use the incorrect
Canvas
for the canvasLocalScale and thus renderTextMeshPro
incorrectly withFilterRenderSpace.Canvas
.
14 January 2025 - Version 1.8.1
Fixed
- Fixed various bugs with
FilterStackTextMeshPro
when working with multiple selected objects. - Fixed issue with blurry
TextMeshPro
when usingCanvas
with aCamera
with a small orthographic size andFilterRenderSpace.Canvas
.
Other
- Copyright messages updated to 2025.
- DisallowMultipleComponent attribute added to FilterStackTextMeshPro.
22 December 2024 - Version 1.8.0
New
- First release!