About UIFX - Blur Filter
Overview
What?
UIFX-BlurFilter
is a new visual effect for Unity's UI (uGUI) components that allows visual blurring of UI components.
Why?
Unity's UI system currently doesn't have an option to blur UI components.
Blurring can be used to take UI transitions to the next level, or to indicate deactivated UI elements.
How?
Just add the UIFX-BlurFilter
component to your UI component. That's it!
Features
- High quality blur rendering
- TextMeshPro supported
- Directional and Zoom blurs also supported
- Super easy to use
- FAST! Highly optimised
- Cross-platform
- Supports ALL the render-pipelines: Built-in/URP/HDRP
- Source code included
- Well documented & supported
- Also works in editor (no need to enter play mode)
- Maintains backwards compatibility to Unity 2019.4 (from Unity 6)
- Upgradable to UIFX Bundle
- The best customer support!
Let us know what you need - we can work with you to make it happen - Contact Chocolate Dinosaur
Usage
There are three axes the blur can use which creates different effects:
- Default
- Horizontal Axis
- Vertical Axis
Some example use cases:
- Focus Effect
- Fade Transition
By animating the blur Strength
property on multiple UI elements a fake camera depth-of-field focus effect can be achieved.
Alpha Curve
can specify the transparency of the effect linked to the Strength
property which can be useful for creating appear/disappear transitions.
Customer Reviews
makes my project feel next-level
I'm thoroughly impressed
Upgradable to UIFX Bundle
This asset can later be upgraded to the full UIFX Bundle asset at a reduced cost!
After purchasing this asset, the UIFX Bundle asset price will be discounted by the cost of this asset. So if you paid $30 for this asset, and the UIFX Bundle currently costs $100, then you will only be charaged $70 when you want upgrade.
This upgrade discount will be available as long as both assets are still available on the Unity Asset Store - so you don't have to rush to make a decision.
Note that this upgrade discount only applies for purchases made via the Unity Asset Store, and not during a sale event.